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https://github.com/fatedier/frp.git
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update packages
This commit is contained in:
44
vendor/github.com/gorilla/websocket/conn.go
generated
vendored
44
vendor/github.com/gorilla/websocket/conn.go
generated
vendored
@@ -76,7 +76,7 @@ const (
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// is UTF-8 encoded text.
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PingMessage = 9
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// PongMessage denotes a pong control message. The optional message payload
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// PongMessage denotes a ping control message. The optional message payload
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// is UTF-8 encoded text.
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PongMessage = 10
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)
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@@ -100,8 +100,9 @@ func (e *netError) Error() string { return e.msg }
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func (e *netError) Temporary() bool { return e.temporary }
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func (e *netError) Timeout() bool { return e.timeout }
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// CloseError represents a close message.
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// CloseError represents close frame.
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type CloseError struct {
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// Code is defined in RFC 6455, section 11.7.
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Code int
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@@ -342,8 +343,7 @@ func (c *Conn) Subprotocol() string {
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return c.subprotocol
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}
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// Close closes the underlying network connection without sending or waiting
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// for a close message.
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// Close closes the underlying network connection without sending or waiting for a close frame.
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func (c *Conn) Close() error {
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return c.conn.Close()
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}
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@@ -484,9 +484,6 @@ func (c *Conn) prepWrite(messageType int) error {
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//
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// There can be at most one open writer on a connection. NextWriter closes the
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// previous writer if the application has not already done so.
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//
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// All message types (TextMessage, BinaryMessage, CloseMessage, PingMessage and
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// PongMessage) are supported.
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func (c *Conn) NextWriter(messageType int) (io.WriteCloser, error) {
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if err := c.prepWrite(messageType); err != nil {
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return nil, err
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@@ -767,6 +764,7 @@ func (c *Conn) SetWriteDeadline(t time.Time) error {
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// Read methods
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func (c *Conn) advanceFrame() (int, error) {
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// 1. Skip remainder of previous frame.
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if c.readRemaining > 0 {
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@@ -1035,7 +1033,7 @@ func (c *Conn) SetReadDeadline(t time.Time) error {
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}
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// SetReadLimit sets the maximum size for a message read from the peer. If a
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// message exceeds the limit, the connection sends a close message to the peer
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// message exceeds the limit, the connection sends a close frame to the peer
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// and returns ErrReadLimit to the application.
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func (c *Conn) SetReadLimit(limit int64) {
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c.readLimit = limit
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@@ -1048,21 +1046,24 @@ func (c *Conn) CloseHandler() func(code int, text string) error {
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// SetCloseHandler sets the handler for close messages received from the peer.
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// The code argument to h is the received close code or CloseNoStatusReceived
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// if the close message is empty. The default close handler sends a close
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// message back to the peer.
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// if the close message is empty. The default close handler sends a close frame
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// back to the peer.
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//
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// The application must read the connection to process close messages as
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// described in the section on Control Messages above.
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// described in the section on Control Frames above.
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//
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// The connection read methods return a CloseError when a close message is
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// The connection read methods return a CloseError when a close frame is
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// received. Most applications should handle close messages as part of their
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// normal error handling. Applications should only set a close handler when the
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// application must perform some action before sending a close message back to
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// application must perform some action before sending a close frame back to
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// the peer.
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func (c *Conn) SetCloseHandler(h func(code int, text string) error) {
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if h == nil {
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h = func(code int, text string) error {
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message := FormatCloseMessage(code, "")
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message := []byte{}
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if code != CloseNoStatusReceived {
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message = FormatCloseMessage(code, "")
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}
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c.WriteControl(CloseMessage, message, time.Now().Add(writeWait))
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return nil
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}
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@@ -1076,11 +1077,11 @@ func (c *Conn) PingHandler() func(appData string) error {
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}
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// SetPingHandler sets the handler for ping messages received from the peer.
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// The appData argument to h is the PING message application data. The default
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// The appData argument to h is the PING frame application data. The default
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// ping handler sends a pong to the peer.
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//
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// The application must read the connection to process ping messages as
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// described in the section on Control Messages above.
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// described in the section on Control Frames above.
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func (c *Conn) SetPingHandler(h func(appData string) error) {
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if h == nil {
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h = func(message string) error {
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@@ -1102,11 +1103,11 @@ func (c *Conn) PongHandler() func(appData string) error {
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}
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// SetPongHandler sets the handler for pong messages received from the peer.
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// The appData argument to h is the PONG message application data. The default
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// The appData argument to h is the PONG frame application data. The default
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// pong handler does nothing.
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//
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// The application must read the connection to process ping messages as
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// described in the section on Control Messages above.
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// described in the section on Control Frames above.
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func (c *Conn) SetPongHandler(h func(appData string) error) {
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if h == nil {
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h = func(string) error { return nil }
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@@ -1140,14 +1141,7 @@ func (c *Conn) SetCompressionLevel(level int) error {
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}
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// FormatCloseMessage formats closeCode and text as a WebSocket close message.
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// An empty message is returned for code CloseNoStatusReceived.
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func FormatCloseMessage(closeCode int, text string) []byte {
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if closeCode == CloseNoStatusReceived {
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// Return empty message because it's illegal to send
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// CloseNoStatusReceived. Return non-nil value in case application
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// checks for nil.
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return []byte{}
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}
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buf := make([]byte, 2+len(text))
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binary.BigEndian.PutUint16(buf, uint16(closeCode))
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copy(buf[2:], text)
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