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start refactoring
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75
assets/assets.go
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75
assets/assets.go
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@@ -0,0 +1,75 @@
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// Copyright 2016 fatedier, fatedier@gmail.com
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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package assets
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//go:generate statik -src=./static
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//go:generate go fmt statik/statik.go
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import (
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"io/ioutil"
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"net/http"
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"os"
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"path"
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"github.com/rakyll/statik/fs"
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_ "github.com/fatedier/frp/assets/statik"
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)
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var (
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// store static files in memory by statik
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FileSystem http.FileSystem
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// if prefix is not empty, we get file content from disk
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prefixPath string
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)
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// if path is empty, load assets in memory
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// or set FileSystem using disk files
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func Load(path string) (err error) {
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prefixPath = path
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if prefixPath != "" {
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FileSystem = http.Dir(prefixPath)
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return nil
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} else {
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FileSystem, err = fs.New()
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}
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return err
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}
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func ReadFile(file string) (content string, err error) {
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if prefixPath == "" {
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file, err := FileSystem.Open(path.Join("/", file))
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if err != nil {
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return content, err
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}
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buf, err := ioutil.ReadAll(file)
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if err != nil {
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return content, err
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}
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content = string(buf)
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} else {
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file, err := os.Open(path.Join(prefixPath, file))
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if err != nil {
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return content, err
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}
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buf, err := ioutil.ReadAll(file)
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if err != nil {
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return content, err
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}
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content = string(buf)
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}
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return content, err
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}
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