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Pass server configuration as an argument
The ServerCommonConf is now passed around as an argument instead of being shared between components as a global variable. This allows for more natural interaction with server.Session as a library and allows for multiple servers to co-exist within the same process. Related: #1387
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@@ -20,7 +20,6 @@ import (
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"net"
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"time"
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"github.com/fatedier/frp/g"
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"github.com/fatedier/frp/models/config"
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"github.com/fatedier/frp/models/msg"
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"github.com/fatedier/frp/models/proto/udp"
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@@ -67,7 +66,7 @@ func (pxy *UdpProxy) Run() (remoteAddr string, err error) {
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remoteAddr = fmt.Sprintf(":%d", pxy.realPort)
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pxy.cfg.RemotePort = pxy.realPort
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addr, errRet := net.ResolveUDPAddr("udp", fmt.Sprintf("%s:%d", g.GlbServerCfg.ProxyBindAddr, pxy.realPort))
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addr, errRet := net.ResolveUDPAddr("udp", fmt.Sprintf("%s:%d", pxy.serverCfg.ProxyBindAddr, pxy.realPort))
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if errRet != nil {
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err = errRet
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return
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