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Pass server configuration as an argument
The ServerCommonConf is now passed around as an argument instead of being shared between components as a global variable. This allows for more natural interaction with server.Session as a library and allows for multiple servers to co-exist within the same process. Related: #1387
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@@ -21,7 +21,6 @@ import (
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"sync"
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"time"
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"github.com/fatedier/frp/g"
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"github.com/fatedier/frp/models/config"
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"github.com/fatedier/frp/models/consts"
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frpErr "github.com/fatedier/frp/models/errors"
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@@ -129,10 +128,14 @@ type Control struct {
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allShutdown *shutdown.Shutdown
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mu sync.RWMutex
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// Server configuration information
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serverCfg config.ServerCommonConf
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}
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func NewControl(rc *controller.ResourceController, pxyManager *proxy.ProxyManager,
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statsCollector stats.Collector, ctlConn net.Conn, loginMsg *msg.Login) *Control {
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statsCollector stats.Collector, ctlConn net.Conn, loginMsg *msg.Login,
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serverCfg config.ServerCommonConf) *Control {
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return &Control{
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rc: rc,
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@@ -153,6 +156,7 @@ func NewControl(rc *controller.ResourceController, pxyManager *proxy.ProxyManage
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writerShutdown: shutdown.New(),
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managerShutdown: shutdown.New(),
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allShutdown: shutdown.New(),
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serverCfg: serverCfg,
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}
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}
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@@ -161,7 +165,7 @@ func (ctl *Control) Start() {
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loginRespMsg := &msg.LoginResp{
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Version: version.Full(),
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RunId: ctl.runId,
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ServerUdpPort: g.GlbServerCfg.BindUdpPort,
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ServerUdpPort: ctl.serverCfg.BindUdpPort,
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Error: "",
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}
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msg.WriteMsg(ctl.conn, loginRespMsg)
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@@ -232,7 +236,7 @@ func (ctl *Control) GetWorkConn() (workConn net.Conn, err error) {
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return
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}
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case <-time.After(time.Duration(g.GlbServerCfg.UserConnTimeout) * time.Second):
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case <-time.After(time.Duration(ctl.serverCfg.UserConnTimeout) * time.Second):
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err = fmt.Errorf("timeout trying to get work connection")
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ctl.conn.Warn("%v", err)
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return
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@@ -263,7 +267,7 @@ func (ctl *Control) writer() {
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defer ctl.allShutdown.Start()
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defer ctl.writerShutdown.Done()
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encWriter, err := crypto.NewWriter(ctl.conn, []byte(g.GlbServerCfg.Token))
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encWriter, err := crypto.NewWriter(ctl.conn, []byte(ctl.serverCfg.Token))
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if err != nil {
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ctl.conn.Error("crypto new writer error: %v", err)
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ctl.allShutdown.Start()
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@@ -293,7 +297,7 @@ func (ctl *Control) reader() {
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defer ctl.allShutdown.Start()
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defer ctl.readerShutdown.Done()
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encReader := crypto.NewReader(ctl.conn, []byte(g.GlbServerCfg.Token))
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encReader := crypto.NewReader(ctl.conn, []byte(ctl.serverCfg.Token))
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for {
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if m, err := msg.ReadMsg(encReader); err != nil {
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if err == io.EOF {
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@@ -374,7 +378,7 @@ func (ctl *Control) manager() {
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for {
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select {
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case <-heartbeat.C:
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if time.Since(ctl.lastPing) > time.Duration(g.GlbServerCfg.HeartBeatTimeout)*time.Second {
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if time.Since(ctl.lastPing) > time.Duration(ctl.serverCfg.HeartBeatTimeout)*time.Second {
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ctl.conn.Warn("heartbeat timeout")
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return
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}
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@@ -417,22 +421,22 @@ func (ctl *Control) manager() {
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func (ctl *Control) RegisterProxy(pxyMsg *msg.NewProxy) (remoteAddr string, err error) {
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var pxyConf config.ProxyConf
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// Load configures from NewProxy message and check.
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pxyConf, err = config.NewProxyConfFromMsg(pxyMsg)
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pxyConf, err = config.NewProxyConfFromMsg(pxyMsg, ctl.serverCfg)
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if err != nil {
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return
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}
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// NewProxy will return a interface Proxy.
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// In fact it create different proxies by different proxy type, we just call run() here.
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pxy, err := proxy.NewProxy(ctl.runId, ctl.rc, ctl.statsCollector, ctl.poolCount, ctl.GetWorkConn, pxyConf)
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pxy, err := proxy.NewProxy(ctl.runId, ctl.rc, ctl.statsCollector, ctl.poolCount, ctl.GetWorkConn, pxyConf, ctl.serverCfg)
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if err != nil {
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return remoteAddr, err
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}
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// Check ports used number in each client
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if g.GlbServerCfg.MaxPortsPerClient > 0 {
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if ctl.serverCfg.MaxPortsPerClient > 0 {
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ctl.mu.Lock()
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if ctl.portsUsedNum+pxy.GetUsedPortsNum() > int(g.GlbServerCfg.MaxPortsPerClient) {
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if ctl.portsUsedNum+pxy.GetUsedPortsNum() > int(ctl.serverCfg.MaxPortsPerClient) {
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ctl.mu.Unlock()
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err = fmt.Errorf("exceed the max_ports_per_client")
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return
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@@ -478,7 +482,7 @@ func (ctl *Control) CloseProxy(closeMsg *msg.CloseProxy) (err error) {
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return
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}
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if g.GlbServerCfg.MaxPortsPerClient > 0 {
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if ctl.serverCfg.MaxPortsPerClient > 0 {
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ctl.portsUsedNum = ctl.portsUsedNum - pxy.GetUsedPortsNum()
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}
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pxy.Close()
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