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https://github.com/fatedier/frp.git
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(1)优化重连和心跳检测
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@@ -15,8 +15,7 @@ const (
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heartbeatDuration = 2 //心跳检测时间间隔,单位秒
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)
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// client与server之间连接的保护锁
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var connProtect sync.Mutex
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var isHeartBeatContinue bool = true
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func ControlProcess(cli *models.ProxyClient, wait *sync.WaitGroup) {
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defer wait.Done()
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@@ -28,13 +27,11 @@ func ControlProcess(cli *models.ProxyClient, wait *sync.WaitGroup) {
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}
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defer c.Close()
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go startHeartBeat(c)
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for {
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// ignore response content now
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_, err := c.ReadLine()
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if err == io.EOF {
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connProtect.Lock() // 除了这里,其他地方禁止对连接进行任何操作
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isHeartBeatContinue = false
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log.Debug("ProxyName [%s], server close this control conn", cli.Name)
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var sleepTime time.Duration = 1
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for {
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@@ -51,7 +48,6 @@ func ControlProcess(cli *models.ProxyClient, wait *sync.WaitGroup) {
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}
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time.Sleep(sleepTime * time.Second)
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}
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connProtect.Unlock()
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continue
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} else if err != nil {
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log.Warn("ProxyName [%s], read from server error, %v", cli.Name, err)
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@@ -104,6 +100,8 @@ func loginToServer(cli *models.ProxyClient) (connection *conn.Conn) {
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}
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connection = c
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go startHeartBeat(connection)
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log.Debug("ProxyName [%s], connect to server[%s:%d] success!", cli.Name, ServerAddr, ServerPort)
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}
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if connection == nil {
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@@ -114,14 +112,17 @@ func loginToServer(cli *models.ProxyClient) (connection *conn.Conn) {
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}
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func startHeartBeat(con *conn.Conn) {
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isHeartBeatContinue = true
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for {
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time.Sleep(heartbeatDuration * time.Second)
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connProtect.Lock()
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err := con.Write("\r\n")
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connProtect.Unlock()
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if err != nil {
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log.Error("Send hearbeat to server failed! Err:%s", err.Error())
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if isHeartBeatContinue { // 把isHeartBeatContinue放在这里是为了防止SIGPIPE
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err := con.Write("\r\n")
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//log.Debug("send heart beat to server!")
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if err != nil {
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log.Error("Send hearbeat to server failed! Err:%s", err.Error())
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}
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} else {
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break
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}
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}
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}
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@@ -1,12 +1,14 @@
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package main
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import (
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"fmt"
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"encoding/json"
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"fmt"
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"io"
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"time"
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"frp/pkg/utils/log"
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"frp/pkg/utils/conn"
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"frp/pkg/models"
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"frp/pkg/utils/conn"
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"frp/pkg/utils/log"
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)
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func ProcessControlConn(l *conn.Listener) {
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@@ -19,6 +21,8 @@ func ProcessControlConn(l *conn.Listener) {
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// control connection from every client and server
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func controlWorker(c *conn.Conn) {
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defer c.Close()
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// the first message is from client to server
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// if error, close connection
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res, err := c.ReadLine()
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@@ -41,19 +45,20 @@ func controlWorker(c *conn.Conn) {
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clientCtlRes.Code = 1
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clientCtlRes.Msg = msg
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}
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if needRes {
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buf, _ := json.Marshal(clientCtlRes)
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err = c.Write(string(buf) + "\n")
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if err != nil {
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log.Warn("Write error, %v", err)
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time.Sleep(1 * time.Second)
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return
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}
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} else {
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// work conn, just return
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// work conn, just return
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return
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}
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defer c.Close()
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// others is from server to client
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server, ok := ProxyServers[clientCtlReq.ProxyName]
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if !ok {
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@@ -61,10 +66,16 @@ func controlWorker(c *conn.Conn) {
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return
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}
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// read control msg from client
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go readControlMsgFromClient(server, c)
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serverCtlReq := &models.ClientCtlReq{}
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serverCtlReq.Type = models.WorkConn
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for {
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server.WaitUserConn()
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_, isStop := server.WaitUserConn()
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if isStop {
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break
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}
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buf, _ := json.Marshal(serverCtlReq)
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err = c.Write(string(buf) + "\n")
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if err != nil {
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@@ -76,6 +87,7 @@ func controlWorker(c *conn.Conn) {
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log.Debug("ProxyName [%s], write to client to add work conn success", server.Name)
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}
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log.Error("ProxyName [%s], I'm dead!", server.Name)
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return
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}
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@@ -96,7 +108,7 @@ func checkProxy(req *models.ClientCtlReq, c *conn.Conn) (succ bool, msg string,
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log.Warn(msg)
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return
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}
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// control conn
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if req.Type == models.ControlConn {
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if server.Status != models.Idle {
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@@ -115,7 +127,7 @@ func checkProxy(req *models.ClientCtlReq, c *conn.Conn) (succ bool, msg string,
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log.Info("ProxyName [%s], start proxy success", req.ProxyName)
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} else if req.Type == models.WorkConn {
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// work conn
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// work conn
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needRes = false
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if server.Status != models.Working {
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log.Warn("ProxyName [%s], is not working when it gets one new work conn", req.ProxyName)
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@@ -132,3 +144,32 @@ func checkProxy(req *models.ClientCtlReq, c *conn.Conn) (succ bool, msg string,
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succ = true
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return
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}
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func readControlMsgFromClient(server *models.ProxyServer, c *conn.Conn) {
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isContinueRead := true
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f := func() {
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isContinueRead = false
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server.StopWaitUserConn()
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}
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timer := time.AfterFunc(10*time.Second, f)
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defer timer.Stop()
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for isContinueRead {
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content, err := c.ReadLine()
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//log.Debug("Receive msg from client! content:%s", content)
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if err != nil {
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if err == io.EOF {
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log.Warn("Server detect client[%s] is dead!", server.Name)
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server.StopWaitUserConn()
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break
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}
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log.Error("ProxyName [%s], read error:%s", server.Name, err.Error())
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continue
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}
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if content == "\r\n" {
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log.Debug("receive hearbeat:%s", content)
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timer.Reset(10 * time.Second)
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}
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}
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}
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